Introduction
Most of my friends might think, drift is invented in Japan, the most professional drift competition should be Japan’s D1 GP, in fact, nine years ago in 2003 in North American sports car has begun to drift specialization, after years of development, also have the same professional tournament mdash; mdash; Formula dRIFT. In addition to the same great game with skilled players, Formula DRIFT competition models used are not limited to Japanese, as well as the Mustang, Ke Mailuo such orthodox American muscle car.
In FormulaDRIFT, the organizers, teams and riders to show respect for the sponsor, the sponsor’s name will be placed on the car name earlier, these sponsors most of the sports drinks, tire manufacturers, oil and car modification parts, usually small team without a major sponsor, the name of the car where there is no name sponsors.
Formula DRIFT competition currently has a participation of nearly 70 players, so the number of the car is a lot, of course, there are some, like common classic Nissan 240sx and Silvia series of drift car, there are also such as Toyota GT86 and the new Ford Mustang drift car drift racing this muscle.
per year Formula DRIFT event contains a total of seven games, which attracted over 60 riders compete against. Drift game than the traditional car races more entertaining, because not racing, so relatively speaking, more secure. F1 race according to who is different from the first to reach the end of the rules to determine winning or losing, FormulaDRIFT the judges scoring riders according to the performance, by the final score decide the championship.
rules introduced
in the competitive Formula DRIFT drift, the drivers have to carry out two discontinuous circle to judge by qualifying, only the top 32 of the riders can participate in the next race. There are four judges judged based on drift drivers, namely, drift speed, drift angle, line and drift overall tableNow.
The drift velocity: the faster the driver when the shift into the first corner, and the start of the race drivers drift after the line the speed can be maintained at a first speed into the corners and down early, then this driver will get high scores.
Drift direction: scoring points is provided inside the game on line, the transition zone and outer scoring. Inside scoring is the reference point as close to the inside of the curve when the front bumper of the car before the drift cornering, the outside of scoring points is the reference point as close to the outside of the curve when the car rear bumper drift cornering, the transition zone is racing must change directions of traffic on the track where the extent of the referee will be racing close to scoring points and in accordance with the provisions of the transition zone turning moment to score, drift route of the race will give to you riders before the start of the drivers meeting.
Drift angle: it refers to the angle with respect to the racing car traveling direction, car rear swinging amplitude greater drift cornering, the longer the holding time of the drift angle, the higher the score the panelists . It can be said, drift angle is desirable when passing through the curve ldquo perpendicular to the direction of travel of the car; lateral rdquo; drift.
overall performance: compared to the first three criteria are more subjective standard platter, the judges pay more attention to drivers to bring the audience to watch during the game if exciting, the overall driving style and tire smoke drift generated during such factors as the drivers will bring high score for them. All riders start will get 100 points, if they missed the regulations during the race route will get the corresponding points.